Gameplay announced for new ‘Assassin’s Creed’ instalment ‘AC: Shadows’

Early this morning, the gameplay for Assassin’s Creed: Shadows was unveiled at Ubisoft Forward in LA.
The latest in the iconic Assassin’s Creed franchise, AC: Shadows will immerse players into the chaos of 16th century Japan, where they can play as two dynamic heroes: Naoe, the agile and stealthy Shinobi (ninja), and Yasuke, the combat-focused Samurai.
Fighting on opposite sides at the beginning of the game, they will unite around common goals. As they usher in a new era for Japan, players will be able to switch characters at any time in the open world and make use of their unique mix of skills and weapons to tackle situations and face varied enemies in different ways:

Naoe (above) embodies the essence of a Shinobi Assassin. From a versatile grappling hook that allows for stealthy in-air assassinations and greater mobility, to kunai and her custom Hidden Blade for swift eliminations, she has access to a diverse arsenal of tools to strike from the shadows. While more vulnerable in close combat, she can skillfully deflect, dodge enemy strikes, and retaliate with lethal precision, using light, her surroundings, and structures around her to topple her foes.
Yasuke (below) is tailored for direct confrontations, relying on his exceptional combat skills and mastery of Samurai weaponry. Whether wielding the Katana for decisive strikes, opting for raw power with the Kanabo, or engaging opponents from a distance with a lethal flint rifle called Teppo, he can handle multiple enemies at once.

In addition, players can take advantage of a new exploration feature called the “Spy Network”. Naoe and Yasuke can send out their spies to scout locations to uncover useful information about target locations, habits, and other world secrets.
Yep, we know you’ll kill to get your hands on a console to play the game right now.
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